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- //: C24:Recycle2.cpp
- // From Thinking in C++, 2nd Edition
- // Available at http://www.BruceEckel.com
- // (c) Bruce Eckel 1999
- // Copyright notice in Copyright.txt
- // Chapter XX example w/ RTTI
- #include "../purge.h"
- #include <fstream>
- #include <vector>
- #include <typeinfo>
- #include <cstdlib>
- #include <ctime>
- using namespace std;
- ofstream out("recycle2.out");
-
- class Trash {
- float _weight;
- public:
- Trash(float wt) : _weight(wt) {}
- virtual float value() const = 0;
- float weight() const { return _weight; }
- virtual ~Trash() { out << "~Trash()\n"; }
- };
-
- class Aluminum : public Trash {
- static float val;
- public:
- Aluminum(float wt) : Trash(wt) {}
- float value() const { return val; }
- static void value(int newval) {
- val = newval;
- }
- };
-
- float Aluminum::val = 1.67;
-
- class Paper : public Trash {
- static float val;
- public:
- Paper(float wt) : Trash(wt) {}
- float value() const { return val; }
- static void value(int newval) {
- val = newval;
- }
- };
-
- float Paper::val = 0.10;
-
- class Glass : public Trash {
- static float val;
- public:
- Glass(float wt) : Trash(wt) {}
- float value() const { return val; }
- static void value(int newval) {
- val = newval;
- }
- };
-
- float Glass::val = 0.23;
-
- // Sums up the value of the Trash in a bin:
- template<class Container> void
- sumValue(Container& bin, ostream& os) {
- typename Container::iterator tally =
- bin.begin();
- float val = 0;
- while(tally != bin.end()) {
- val += (*tally)->weight() * (*tally)->value();
- os << "weight of "
- << typeid(*tally).name()
- << " = " << (*tally)->weight() << endl;
- tally++;
- }
- os << "Total value = " << val << endl;
- }
-
- int main() {
- srand(time(0)); // Seed random number generator
- vector<Trash*> bin;
- // Fill up the Trash bin:
- for(int i = 0; i < 30; i++)
- switch(rand() % 3) {
- case 0 :
- bin.push_back(new Aluminum(rand() % 100));
- break;
- case 1 :
- bin.push_back(new Paper(rand() % 100));
- break;
- case 2 :
- bin.push_back(new Glass(rand() % 100));
- break;
- }
- // Note difference w/ chapter 14: Bins hold
- // exact type of object, not base type:
- vector<Glass*> glassBin;
- vector<Paper*> paperBin;
- vector<Aluminum*> alBin;
- vector<Trash*>::iterator sorter = bin.begin();
- // Sort the Trash:
- while(sorter != bin.end()) {
- Aluminum* ap =
- dynamic_cast<Aluminum*>(*sorter);
- Paper* pp =
- dynamic_cast<Paper*>(*sorter);
- Glass* gp =
- dynamic_cast<Glass*>(*sorter);
- if(ap) alBin.push_back(ap);
- if(pp) paperBin.push_back(pp);
- if(gp) glassBin.push_back(gp);
- sorter++;
- }
- sumValue(alBin, out);
- sumValue(paperBin, out);
- sumValue(glassBin, out);
- sumValue(bin, out);
- purge(bin);
- } ///:~
-